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One group. Ten gaming-native creative studios.

TAKEOFF Group brings ten specialist creative studios under one roof. For more than 20 years, we have helped the world's biggest game publishers and brands launch, reveal and sell, from gaming content and trailers to custom fabrication, scannable art, luxury experiences, events and brand scouting.

  • Min project size
    Undisclosed
  • Hourly rate
    Undisclosed
  • Employees
    50 - 249
  • Year founded
    Founded 2003

No Focus Areas have been added yet…

Industries
Gaming
60%
Arts, entertainment & music
15%
Sports
15%
Consumer products & services
10%
Clients
Enterprise (>$1B)
70%
Midmarket ($10M - $1B)
25%
Small Business (<$10M)
5%

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Our Story

TAKEOFF started in 2003 with one conviction: game launches deserve objects and content as ambitious as the games themselves. Today TAKEOFF Group brings ten specialist studios together, from trailers and key art to collector's editions, custom hardware, luxury experiences and scannable art. Teams in Lyon, Montréal, Los Angeles, London, Shenzhen and Singapore design and make everything in-house, from concept to finished object.

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