Interactive IT solutions
We are a tech company that creates interactive IT solutions dedicated to cultural institutions, science centres and the promotional and event industries.
We are a group of enthusiasts of technology and unconventional solutions. Developers, engineers, designers and artists work together on systems that connect the worlds of science, engineering and the arts.
WHAT DO WE DO?
We create multimedia exhibitions for museum facilities and science centres. We follow a comprehensive approach to the implemented exhibition projects: we take care of the proper selection of hardware and technologies (i.e. Augmented and Virtual Reality), as well as provide a system to manage the entire AV installation.
For the needs of our projects, we develop full multimedia content. We build advanced applications (mobile, web and Unity3D), as well as animations, 2D and 3D films, presentations, educational games, simulations, video mappings, recordings and soundtracks.
We carry out IT projects supporting promotional and event activities. We create dedicated mobile and web applications, as well as interactive Unity3D applications (using Kinect, Leap Motion, Augmented and Virtual Reality technologies).
Cultural institutions, Science centres, Audio-Visual integrators, Interactive agencies.
As part of the project for the German Ministry of Economy and Energy (BMWi), we developed a set of interactive applications along with multimedia and printing materials. The project was connected with the construction of the German Pavilion for Expo 2017. It included a complete preparation of 12 interactive and large-format graphics stands.
Within the project for EC1 Center of Science and Technology, we have created a part of the "Development of Knowledge and Civilization" exposition with stands that required a completely multi-disciplinary approach. The scope of the work involved the integration of electronic and mechatronic components and the development of dedicated multimedia solutions.
As part of our cooperation with the Tatra National Park (Centre for Nature Education), we prepared a multimedia setting together with a comprehensive management system for the exhibition. Our project was to create a mobile application, a set of multimedia applications for interactive tables with content, a video mapping based on a mock-up of the Tatra Mountains as well as the implementation of the Toucan Nest to operate the AV installation.
All throughout SEAT’s product training its participants were using mobile applications created by us. An augmented reality application detected given parts of the car and displayed appropriate technical information regarding them to the user. At the same time, specially devised themed questionnaires, allowed the users and their superiors to monitor their progress and go through the material again aiding the memorisation of information.
This kinetic application was used as part of the most recent Transformes film marketing campaign. It uses augmented reality and motion capture technologies, allowing the user to control with motions and gestures a character displayed on a giant screen. On equipping the character and taking a souvenir photo the player is relocated to a giant industrial hall where their goal is to shoot as many enemies as possible.
We developed a program, which would control the content displayed by the 316 m and 200 segment long perimeter board. Our software makes it possible to divide the board into as many separate screens as needed and to display different content on each one of them. Pre-written scenarios allow the operator to display dedicated content sequences within seconds from a previously agreed on trigger like a goal.
Thanks to our mobile application the reader can enjoy the Live&Travel magazine wherever they are using their iOS, Android or Windows based mobile devices.
Philips do promocji swoich produktów wykorzystał tablety, na które przygotowaliśmy aplikacje mobilne. Przewodnik odtwarzał w tle wybrane utwory muzyczne i prezentował w atrakcyjny sposób produkty Philipsa wraz z informacjami o ich najlepszych cechach.
As part of Volkswagen’s promotion campaign for shopping malls in Poland we supplied them with a mobile application for collecting leads.
Our proficiency at creating CLM applications was acknowledged by the company Beiersdorf, owner of such brands as Nivea and Eucerin. At their commission we have prepared a mobile application for sales representatives aiding the introduction of a new product to the market. Along with the application we created a user-friendly manual helping the sales representatives take full advantage of the application’s functionalities.
We consider interactive applications to be one of our most dominant strengths. For the Ocean Park based in Wladyslawowo we designed an interactive show in which an actor takes on the role of a virtual whale. Our system allows the actor to make the whale do a whole series of stunts and even influence the whales mimics through his own. In order to do that we created a mimics and movement recognition system translating the movements and facial expressions of the actor onto the virtual whale. The end result brings a lot of fun to the guests of Ocean Park.
"I can rely on them to help us with any technical issues we may face."
Toucan Systems provided software development within an ongoing partnership. Deliverables included an audiovisual equipment control CMS and multimedia presentations and games.
"I can rely on them to help us with any technical issues we may face."
Feb 11, 2019
The development partnership continues to generate high customer satisfaction. Toucan Systems has provided assistance to ensure the successful integration of their software. Expect a knowledgeable partner whose communicative style can smooth over any issues.
A Clutch analyst personally interviewed this client over the phone. Below is an edited transcript.
Introduce your business and what you do there.
I’m the technical director at TRIAS AVI, an audiovisual integrator.
What challenge were you trying to address with Toucan Systems?
We needed an outside partner for software contracts.
What was the scope of their involvement?
We’re a systems integrator and they work on applications and multimedia content. We’ve collaborated on between five and seven projects. They created multimedia applications—including presentations and games—for delivery to interactive museums. For a larger project, they created a CMS to function as a control software platform, through which we could control audiovisual equipment. We have other ongoing projects.
What is the team composition?
I work with a project manager.
How did you come to work with Toucan Systems?
My company first engaged with them before I arrived.
How much have you invested with them?
We’ve spent €250,000 (about $280,000 USD).
What is the status of this engagement?
We started working together in 2015 and the work is ongoing.
What evidence can you share that demonstrates the impact of the engagement?
We’re happy to continue working with them. Every project is different, and we’ve figured out delays and other issues in the course of the relationship.
How did Toucan Systems perform from a project management standpoint?
They manage the project through their own in-house tool. We’ve communicated well and they usually meet deadlines.
What did you find most impressive about them?
They’re good problem solvers. I can rely on them to help us with any technical issues we may face during integration. They have a strong understanding of software and electronics, and they’ve helped us in some unexpected situations.
Are there any areas they could improve?
On our last project, they faced some issues with editing and providing knowledge-based content for the end user. They had some issues in finding proper experts to help them with that, but that has nothing to do with Toucan Systems’ technical abilities.
Do you have any advice for potential customers?
No, I can’t think of anything.