What evidence can you share that demonstrates the impact of the engagement?
We were able to receive an additional $175,000 in grant funding to create more VR content and about $75,000–to develop AR content. We've created new partnerships in the community and we're being invited to film festivals and speaking events. We've also had oil and gas companies purchase Oculus Go headsets for us, so we could distribute them to schools and First Nations communities and schools. More than a thousand people have already experienced Thunder VR and are using it for teaching and learning. About 85% of Indigenous kids who experienced Thunder VR say it had a positive impact on how they identify with traditional stories. We even had a blessing ceremony with the Elder, in which they blessed the project in a traditional way, which is a very unique thing for a non-Indigenous company to do.
How did MAMMOTH XR perform from a project management standpoint?
They work in a very collaborative way and utilize the strengths of their team very well, so we had all kinds of resources at our disposal. We used email, text, phone, and video conference calls to communicate. They were willing to use any form of communication that worked best for us.
What did you find most impressive about them?
Their level of interest and positivity towards the project was matched by our own. MAMMOTH embraced the fact that we were an Indigenous organization, and they were passionate about developing a great product for us.
Are there any areas they could improve?
The parking near their building was a bit of a challenge, but other than that, everything was perfect.