What was the scope of their involvement?
They developed the whole platform from scratch on Ruby on Rails. It’s web-based and the game is a computer install. The game is built on Unity 3D, which is easy to switch to mobile platforms if we choose to in the future.
We’re trying to deliver a full online course through a game, which we feel is quite unique. We have a lot of video plugins, YouTube, PDF and slide readers, text to speech functionality, and other adaptive learning algorithms. We use a basic level of machine learning to track each student’s learning, proficiency level, and weaknesses. Once it captures that information, it goes back to the database of questions and populates the ones that are best for each student.
What is the team composition?
We had one project manager and started with a team of about 7. That grew to 12 at one point in the process.
How did you come to work with FRAG?
We hunted for a few companies and found FRAG through a referral from a friend. They were very affordable. Our only concern was a possible language barrier.
How much have you invested with them?
We spent $275,000–$300,000 with them.
What is the status of this engagement?
We began around October 2015 and finished development around May 2017. We’re still doing updates and aren’t technically done yet.