How did you select this vendor?
I noticed that Victor Troung was posting on social media that he was developing AR/VR software and solutions for CADmech. I reached out to Victor with a proposal of possible implementations that would be useful for Mitchell Plastics.
Describe the project and the services they provided in detail.
CADmechXR provided two different projects for us that showcased their XR capabilities. The first project was an Augmented Reality (AR) marketing tool utilizing a mobile phone to virtually showcase different finishes on plain plastic injection molded parts.
To accomplish this task, CADmechXR had to digitally recreate three of our finishes and develop a mobile app that tracks the plain plastic part and apply the different finishes onto them using AR technology.
The result was a photorealistic representation of how the final finished part will look like. What this enables is a more rapid and simplistic way to visualize the different material finishes without having to physically apply them to the unfinished parts.
The second project was a Virtual Reality (AR) training tool using the Oculus Quest system for onboarding new operators on our injection molding machines. To accomplish this task, CADmechXR had to import and optimize the 3D CAD file of an injection molding machine for VR.
Afterwards, interactions that showcased information on the machine as well as informational videos were developed. A VR quiz module was also developed to test operators on their understanding of the machine.
Lastly, an eye tracking function was also developed for this experience so that additional analytical data on the operators VR experience can be captured for management to assess (ex.
Did they watch the full length of the video?, Was all the information received?) The result was an onboarding VR training module for new operators on our injection molding machine that can be done without affecting production time as well as improving the training process of our operators to ensure a safe and efficient workplace.
What was the team composition?
Our main point of contact was Victor Truong, who was the Lead VR/AR Developer at CADmechXR. Victor coordinated with his team of 3D modellers, UX/UI designers, and Developers to get both these projects done in a timely manor. Minimal guidance was required and only a single storyboarding session was sufficient to planning out the VR and AR experiences on our end.