Virtual & Augmented Reality App Development

BSD is an Interactive Innovation studio focused on building solutions that utilize immersive technologies to engage users. Our technology has been used for training, education, marketing, and more. We have experience working technology like virtual reality (VR), augmented reality (AR), mobile games, mobile apps, and more. We work with companies that want to solve big problems and make a big impact.

 
$25,000+
 
$100 - $149 / hr
 
10 - 49
 Founded
2015
Show all +
Winnipeg, Canada
headquarters
  • Market Avenue
    Winnipeg, MB R3B0P4
    Canada

Portfolio

Key clients: 

Some of our key clients include:

  • The Manitoba Construction Sector Council
  • IBEW Local 2085
  • IBEW Local 353
  • Canadian Fossil Discovery Centre
  • Kohler Co.
  • Safe Workers of Tomorrow
  • Red River College
  • University of Manitoba 

https://levelupmb.ca/Home/LevelUpVR

Level Up brings you to a world where workplace hazards are all around and it's your job to fix them. The virtual experience helps you see how quickly a small thing, like an overstocked cupboard, can result in an injury. Can you make these job sites safe? Watch the video to see where your own skills rank.

Developed with the Safe Workers of Tomorrow and Change Makers, Level

up is an award-winning VR experience that was deployed for Google Cardboard & Steam VR compatible headsets. This game has been taken across Manitoba to communities promoting safety on the job site for kids getting their first job. 

CineGUIDE

CineGUIDE is an augmented reality AR app with the mission of enhancing the way digital media art is interacted with, for discovering cultural entertainment from around the world, on a platform for engaging at a level of interactivity available now for the first time.

Fossil Discovery Adventure

There are 12 newly discovered dig sites located within the Canadian Fossil Discovery Centre in Morden, Manitoba. We need your help in finding these dig sites to excavate and collect fossils. Put the skeleton back together to unlock special scan technology to see “Bruce”, our Guinness World Record holding Mosasaur in true-to-life scale, right before your eyes. This Augmented Reality (AR) feature will put you in the

room with life-sized “Bruce” as they swim and move with amazing detail.

Kohler’s augmented reality app is made easy to use and fast. Simply open the app and select “enable camera”. Then scan your room space to define the area. Once finished, the list of bathroom items will appear. Select any of the Sunstruck®, Numi®, Sensate®, Verdera®, Prolific®, Corbelle® and Reveal® to position in your defined space.

Using touch gestures, users can move it around or rotate it until they find the

perfect spot. Once an item has been placed in the area, users can select a few different animations that typically demonstrate how the item operates.

The current mainly features some of Kohler’s signature bathroom items, and it does not have the purchase feature embedded. Users still have to go on the site or visit the store to place an order.

Roadbuilder Safety Training Systems

WORKSAFELY, Manitoba Heavy Construction Association is dedicated to increasing safety in the industry. The Workplace Safety and Health Act and Regulations provide legal controls for the many hazards you will face. The heavy construction industry also has control measures in place to protect your safety.

Hazard assessment provides this assurance of safety. A hazard assessment is the identification of a safety

or health hazard with the communication of implemented control measures. A hazard assessment must be completed before beginning each job and at regular intervals thereafter. Your supervisor is responsible for ensuring it is done. He or she must also request input from you if you are available.

When the hazard assessment is completed, the supervisor must review it and clearly describe the control measures that ensure it is complete safely. That is why you attended a safety orientation on the first day of work and why safe work practices and safe job procedures are reviewed with you to ensure your competency.

The electrical construction industry is inherently dangerous and safety is paramount. There are dangers on all job sites, particularly for inexperienced new entrants such as youth, Indigenous people, women and newcomers pursuing pre-apprenticeship training. Virtual reality technology is proving to be a powerful tool in developing immersive training resources that allow most-at-risk workers to experience the hazards of a job

site safely from a classroom. The resulting increase in awareness of safety hazards leads to the adoption of safe work practices.

Virtual reality refers to computer-generated environments that simulate a person’s physical presence in the real world, enabling the user to partially determine what happens in the environment. The technology allows a pre-apprenticeship trainee to virtually explore a job site through a 360-degree lens using a cell phone and an Oculus headset.

IBEW Virtual Reality (VR) Safety includes a virtual reality application and a generic Facilitator’s Guide that NETCO assisted in adapting for use in the electrical construction industry. Five one-hour modules feature typical hazards: 

Slips, trips and falls

Struck by, caught between

Fire, explosion, toxicity and asphyxiation

Ergonomics, elements, noise

Electrocution

MCSC and Bit Space team have been working together to come up with a game idea that simulates one of the most popular board games ever – Monopoly. We believe such a board game can stimulate players’ learning by great interactions. On the one hand, it is fun to play with multi-players; and easy to absorb knowledge on the other hand.

About the App

The concept for this app was simple, blend all the elements you’d expect from a festival app (such as event schedule, where to buy tickets and an event map) with an innovative location-based augmented reality game.

Users would navigate around the city using the in-app map to hunt down 25+ specially designed augmented reality “game posters.” Each game poster would be tied to a location that

fit within the festival’s history, with the core 25 posters each representing a specific festival year. In addition to a poster for each festival year, an array of bonus posters provided deep dives into behind-the-scene stories and other interesting historical facts.

Winnipeg VR

The Technology

We shot the content using a couple different cameras. All of the content is in 360-degree photos and video. The cameras we used were:

Ricoh Theta S - Great for shooting large areas quickly, like the CN Rail Training Facility

Samsung Gear 360 (2017) - This camera we actually got later on, it shoots great photos and uses HDR. We used this for our outside locations like with the Blue

Bombers.

Supported Devices

360-Degree Content 

Welding Simulator

BSD worked with the Manitoba Institute of Trades and Technology to facilitate the transfer and enhancement of a VR welding simulator from another organization. The application was enhanced to use technology like the HTC Vive and HTC Vive Trackers as well as a custom welding controller.

Scaffolding Awareness

The Manitoba Home Builders Association in partnership with Manitoba Construction Sector Council received funding from Workers Compensation Board, Research and Workplace Innovation Program to develop an awareness course for scaffolding. Scaffolds and ladders are commonly used on construction sites. Fatal or disabling injuries continue to result from workers falling from the scaffolding that has been misused or poorly

constructed on a construction site. The majority of the workers injured in scaffold accidents attributed the accident either to the planking or support giving way or to the employee slipping or being struck by a falling object.  

Fall Protection

The Manitoba Homebuilders Association (MHBA) proposed the digitalization of four safety courses for use in both blended and on-line delivery of training in support of the MHBA’s safety training courses. The safety programs will be delivered at and in partnership with the Construction Safety Association of Manitoba (CSAM). The target group or audience includes general laborers, tradespeople, new supervisors and safety trainers

working in homebuilders, commercial and the heavy construction industries and transportation. It is the intention of MHBA to share these resources with Construction Safety Association of Manitoba, Work Safely at Manitoba Heavy Construction’s Association, RPM Trucking Safety Association at Manitoba Trucking Association and other safety associations who would benefit from these interactive resources. 

PPE app

ersonal protection equipment is used to reduce or minimize the exposure or contact to physical, chemical or biological hazards. A hazard cannot be eliminated by PPE, but the risk of injury can be eliminated or greatly reduced. Throughout this session, participants will be provided with the information on how to assess, select and determine the correct PPE for the work they are performing.

Food and Farm Discovery Center

Bit Space provides a web interface where they can create and edit their content with a WYSIWYG editor. The content is then displayed on their large touch-friendly displays powered by Unity. What you create on the online content editor is displayed in the Unity Application as shown in the editor.

The staff from the Museum have the full power to create as many categories and items they want. The Content displayed comes

with all the formats you would expect from Microsoft Docs. Within the museum, they serve as interactive digital media with the physical objects displayed.

Reviews

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VR Training App Dev for Non Profit

“Now that we have a VR platform, people line up at our booth like it's a ride at a fair.”

Quality: 
4.5
Schedule: 
4.5
Cost: 
n/a
Willing to refer: 
5.0
The Project
 
$50,000 to $199,999
 
Jan. 2018 - Jan. 2019
Project summary: 

Bit Space developed a VR training app for iOS and Android devices that immerses users into different environments to teach them about workplace health and safety. 

The Reviewer
 
1-10 Employees
 
Winnipeg, Canada
Torin Proulx
Community Liaison
 
Verified
The Review
Feedback summary: 

The VR platform Bit Space built has been a tremendously effective tool for getting people interested and discussing important topics. In addition to exceeding the organization's expectations, their team was also great to work–helpful, responsive, and passionate in their approach. 

BACKGROUND

Introduce your business and what you do there.

I'm a community liaison at Safe Workers of Tomorrow, a nonprofit organization focused on providing safety and health training awareness and resources for workers in the province of Manitoba, Canada. 

OPPORTUNITY / CHALLENGE

What challenge were you trying to address with Bit Space Development Ltd.?

We reached out to Bit Space to develop a VR training app that would allow us to educate people about workplace health and safety through an immersive, interactive experience. We had done a lot of campaigns in the past but wanted to try something different to catch the attention of young workers about to enter the workforce. 

SOLUTION

What was the scope of their involvement?

Initially, we met with their team to brainstorm ways we could use VR technology in an educational format to grab the attention of our target audience. Then, they designed and developed a VR platform for iOS and Android called Level Up, which is an experience that immerses users into three different types of working environments: fast food, retail, and construction. Within the workplace simulations, users then interact with a supervisor and are asked to perform a hazard assessment of the workspace. This allows us to educate people about workplace hazards, workers' rights, and how to reduce injuries.

What is the team composition? 

We worked with Daniel (Owner and CEO, Bit Space Development), as well as a team of 4-5 others. 

How did you come to work with Bit Space Development Ltd.?

Our marketing team put us in contact with Bit Space, and we already had somewhat of a relationship with them before the project came up. We were impressed by their portfolio of work and knowledge in the VR/AR space. We also liked that a lot of their previous work was focused on creating educational platforms.

How much have you invested with them?

We invested around $50,000.

What is the status of this engagement?

We worked together for about a year from 2018 to 2019.

RESULTS & FEEDBACK

What evidence can you share that demonstrates the impact of the engagement?

Prior to having a VR platform, we participated in a lot of career symposiums and events, but trying to generate interest from young people in workplace health and safety issues has always been a challenge. Now that we have a VR platform, people line up at our booth like it's a ride at a fair. The VR experience is so exciting and new to most people that it's been a hugely effective tool for us. I never imagined it would have such a significant impact on what we're trying to do: get people interested and talking about important health and safety topics. 

How did Bit Space Development Ltd. perform from a project management standpoint?

Daniel was phenomenal to work with; his correspondence was always very prompt and thorough. Their team was responsive and quick to troubleshoot any issues or questions we had throughout the process, especially when we were using the VR equipment for the first time. They were also more than willing to send someone to meet us to walk us through how to use the software. I couldn't have asked for a better team.

What did you find most impressive about them?

They could be taking on bigger, more lucrative projects from any company, but they're actually passionate about the kind of work nonprofits like ours are doing. It was also just great to be supported by a team willing to make our vision happen. 

Are there any areas they could improve?

No, but we're in constant discussions with them about how we can continue to evolve our campaign, and they've been very open to our ideas and feedback. 

4.5
Overall Score
  • 4.5 Scheduling
    ON TIME / DEADLINES
  • N/A Cost
    Value / within estimates
  • 4.5 Quality
    Service & deliverables
  • 5.0 NPS
    Willing to refer

AR/VR Development for Educational Technology Consultant

"Considering the short timeframe and the nature of the deliverables, the team proved to be exceptionally effective."

Quality: 
5.0
Schedule: 
5.0
Cost: 
5.0
Willing to refer: 
5.0
The Project
 
Confidential
 
May - Sept. 2015
Project summary: 

Bit Space Development delivered a WordPress frontend and a custom CMS for an AR educational experience. The team embedded content on an interactive, 360-degree panorama interface.  

The Reviewer
 
1,001-5,000 Employees
 
Winnipeg, Canada
Guy Dugas
Consultant, spright.ca
 
Verified
The Review
Feedback summary: 

Bit Space Development exceeded expectations and delivered within project deadlines. The team leveraged an array of project management technologies to communicate effectively and organize development tasks. Customers can expect an innovative, supportive, and engaging partner.

BACKGROUND

Please describe your company and your position there.

I provided business consulting services, specializing in the areas of curriculum design and development, educational technologies, and agile methodologies. As a certified ScrumMaster, now retired, I operated my own incorporated consulting company, spright.ca.

OPPORTUNITY / CHALLENGE

For what projects/services did your company hire Bit Space Development Ltd.?

Then a project specialist under contract to Red River College (RRC), I was the ScrumMaster attached to the project for which Bit Space Development (BSD) was hired. The team was brought on to develop an Augmented Reality (AR) learning platform that would ultimately be deployed in Manitoba schools.

What were your goals for this project?

The goal was to build a platform for Apprenticeship Manitoba that would allow students to explore a variety of skilled trades in a game-like, 360-degree augmented reality environment. The vision was an immersive 3-D virtual world where custom avatars used all kinds of tools and materials to build cool stuff.

Given that we had a small budget and only a few months to deliver, it was a tall order. Building interactive 360-degree panoramas was already possible, but the custom interactions, such as the word games and simulations, that we envisioned for the Apprenticeship project did not exist. What was needed was an editor to embed interactive hotspots onto 360-panoramas and a supporting game engine that could award and track points as users explored the environment.

SOLUTION

How did you select this vendor?

Funded by Apprenticeship Manitoba, the project was managed by RRC's Teaching and Learning Technologies Centre (TLTC). Manitoba software development company, Bold Innovation Group, was contracted to build a prototype. The result was a WordPress frontend that was connected to a custom CMS. The prototype served up a gamified environment of high-quality, spherical panoramas of Winnipeg landmarks.

The primary Bold developer for that prototype was Dan (CEO, Bit Space Development), who subsequently spun off his own company, Bit Space Development (BSD). Following the successful proof of concept and Dan's proven expertise, development was transferred to BSD.

No other Manitoba company was known to possess BSD's skill-set at the time. Not only were VR and AR newly emerging technologies; nobody else was exploring the embedding of interactive 360-degree panoramas into a WordPress platform. The selection of Bold for the prototype and BSD for ongoing development was made by the director of RRC's TLTC. I was assigned to the project as a scrum master and project specialist under contract to RRC.

Describe the project and the services they provided in detail.

BSD anchored to two separate projects. The first was completing WordPress development for Apprenticeship Manitoba, including a suite of embeddable JavaScript word games. The second, building upon what was learned in the previous project, was to design, develop, and launch BSD's own completely new CMS, called PanoPlā, that would serve up the embedded interactive content.

What was the team composition?

Development was undertaken by six senior RRC students working out of a project space in Winnipeg. Dan was the full-time resident development mentor, and I was the project’s dedicated ScrumMaster.

RESULTS & FEEDBACK

Can you share any information that demonstrates the impact that this project has had on your business?

Both projects started in May 2015, and, by late August, the client’s expectations had been far exceeded. By September, both the WordPress system and PanoPlā were ready for beta testing. PanoPlā moved into further development with a new batch of students.

How was project management arranged and how effective was it?

Considering the short timeframe and the nature of the deliverables, the team proved to be exceptionally effective. Although the students were new to agile development, they were expected to apply its methodologies within a framework of new communication tools that included Trello, GitHub, and Slack.

Daily standup meetings and diligent maintenance of our Trello boards proved to be very effective. A SMARTBoard connected to WiFi was also most helpful for both scheduled and impromptu live video meetings and demos with the client, as well as for communicating with other distributed resources.

What did you find most impressive about this company?

Most impressive about BSD, which at the time was Dan himself, was the creativity, flexibility, and ability to leverage new and emerging technologies in innovative ways. Dan was committed to on-time delivery and consistently encouraged and supported interactions with his team. He was also constantly engaged with all stakeholders.

Are there any areas for improvement?

Not that I can think of offhand. Having retired in 2016 and moved to Vancouver, I have not since been closely connected to BSD. But from what I read in the media every now and then, BSD is doing just fine.

5.0
Overall Score BSD is an exciting young company with a bright future.
  • 5.0 Scheduling
    ON TIME / DEADLINES
    Dan took to Scrum like a veteran developer, perhaps even better, since he had few bad habits to break.
  • 5.0 Cost
    Value / within estimates
    Dan delivered beyond expectations while working with students on a very limited budget.
  • 5.0 Quality
    Service & deliverables
    For a new company with a young recent college graduate at the helm, BSD exceeded all expectations.
  • 5.0 NPS
    Willing to refer
    I would refer others to BSD without hesitation.

Custom AR/VR Game Dev for Applied Learning Group

"Their project management was superb."

Quality: 
5.0
Schedule: 
5.0
Cost: 
5.0
Willing to refer: 
5.0
The Project
 
$50,000 to $199,999
 
Mar. - Nov. 2015
Project summary: 

Bit Space Development Ltd created elements of an AR/VR game with hotspot technology, panoramic multimedia, and high definition visuals.

The Reviewer
 
1-10 Employees
 
Winnipeg, Canada
Michael Farris
Former Director of Learning Technologies, Red River College
 
Verified
The Review
Feedback summary: 

While the solution never launched, stakeholders were satisfied with the vendors’ ability to deliver quality results that aligned with initial requirements. Bit Space Development Ltd is a client-oriented, tenacious team that tackles innovative projects with enthusiasm. 

BACKGROUND

Please describe your company and your position there.

At the time of the project, I was the director of the learning technology group at Red River College, a large institute of applied learning in Manitoba. We were working on a contract to promote awareness of the skilled trades among youth.

OPPORTUNITY / CHALLENGE

For what projects/services did your company hire Bit Space Development Ltd.?

We hired Bit Space Development to develop a custom, AR/VR game built on top of a panorama visual. The goal was to build a points-based game for young teens to explore skill trades.

What were your goals for this project?

We wanted to develop a prototype to demonstrate the utility of AR/VR for teaching. Ideally, it would be a curriculum resource that teachers could use without special training. It would also serve as an alternative to visiting trades locations.

SOLUTION

How did you select this vendor?

Mostly, it was a matter of Dan (Owner & CEO, Bit Space Development Ltd) stepping forward and saying, "Yes, we can do this" when we asked them. They understood this was a “first time anywhere” job that would require agile responses to shifting requirements. Also, Dan’s background was in e-commerce and gaming.

Describe the project and the services they provided in detail.

We provided the initial theory, and Bit Space Development adapted it from there.
They created high definition panorama media that would focus on selected trades. They also designed a user interface for students to enroll, log in, and keep track of their scores. The game included a virtual store where players could trade in their points for rewards, and it also featured hotspots, an interactive functionality.

What was the team composition?

The team consisted of Dan and a project manager/education designer as well as six students that worked on the final project requirements. There was also an occasional contractor for custom artwork

RESULTS & FEEDBACK

Can you share any information that demonstrates the impact that this project has had on your business?

A dean and VP at the college canceled the project about a month before its completion. So, the anticipated demonstration for the provincial government did not take place. 

Nevertheless, Bit Space Technology ended up using the core technology in other projects (e.g. the high definition media was readily used). Ironically but thankfully, some of the prototype work for our project evolved into related projects for the Manitoba construction sector.

How was project management arranged and how effective was it?

The project manager used Agile/Scrum to organize the student team. As the product owner, I was constantly informed. Their project management was superb. 

What did you find most impressive about this company?

Their willingness to tackle entirely new projects was impressive. They also got great work out of relatively junior developers. Their “hustle” method of working ensured they delivered the results exactly as promised.

Are there any areas for improvement?

Dan could learn (and no doubt has learned) to push back on requests that are more idealistic than a realistic task.

5.0
Overall Score It was a pleasure to be among their first projects. It's been satisfying to see their progress.
  • 5.0 Scheduling
    ON TIME / DEADLINES
  • 5.0 Cost
    Value / within estimates
    We got far more value than we paid for.
  • 5.0 Quality
    Service & deliverables
  • 5.0 NPS
    Willing to refer
    They now have a track record of following through.

Unity VR Software Dev for Education Company

"They’re well-staffed, and they were able to usher us through our first VR project."

Quality: 
5.0
Schedule: 
4.5
Cost: 
5.0
Willing to refer: 
5.0
The Project
 
$50,000 to $199,999
 
2017–2018
Project summary: 

Bit Space Development Ltd. developed a workplace safety VR application for iOS, Android, and HTC Vive for an advertising agency. They wrote scripts, created designs, and helped determine technological options.

The Reviewer
 
11- 50 Employees
 
Winnipeg, Canada
Senior Consultant, ChangeMakers
 
Verified
The Review
Feedback summary: 

Bit Space Development Ltd. successfully delivered the app, which has won an emerging media award and is used by thousands of users each year. The team contributed conceptually to the product plan and made smart suggestions for improvement. They communicated well and were mindful of deadlines.

BACKGROUND

Introduce your business and what you do there.

I’m the senior consultant at ChangeMakers, an advertising agency.

OPPORTUNITY / CHALLENGE

What challenge were you trying to address with Bit Space Development Ltd.?

We engaged Bit Space Development Ltd. when we were working with one of our clients to create a VR experience to help young adults learn about workplace safety.

SOLUTION

What was the scope of their involvement?

We relied on Bit Space Development Ltd. to develop a version for iOS and Android using Unity, as well as a VR version for HTC Vive. They guided us through the process of identifying our needs and determining what the technology was capable of. We anticipated a target audience of young adults entering the workforce, and we tasked Bit Space Development Ltd. with writing scripts and creating design elements to appeal to those users.

What is the team composition?

We worked with 4–5 people.

How did you come to work with Bit Space Development Ltd.?

We learned of Bit Space Development Ltd. through an online search and from a reference. We met with several providers, but we determined Bit Space Development Ltd. was the best fit. They’re well-staffed, and they were able to usher us through our first VR project.

How much have you invested with them?

We spent $100,000.

What is the status of this engagement?

Our engagement spanned about 12 months from 2017–2018. 

RESULTS & FEEDBACK

What evidence can you share that demonstrates the impact of the engagement?

We showcase the application at events, tradeshows, and career fairs, where the app is used by tens of thousands of users each year. We also won an emerging media award for the app.

How did Bit Space Development Ltd. perform from a project management standpoint?

We communicated weekly. They adapted well to our needs and timelines. They added value to the project and made suggestions that worked better than specific ideas we had.

What did you find most impressive about them?

They work quickly and efficiently. There’s nothing we’ve asked of them that they said was outside of their abilities.

Are there any areas they could improve?

No, we worked well together.

Do you have any advice for potential customers?

Engage them from the conceptual stages because they are really helpful in providing that sort of advice.

5.0
Overall Score I’d be happy to work with them again.
  • 4.5 Scheduling
    ON TIME / DEADLINES
    They rarely missed a deadline.
  • 5.0 Cost
    Value / within estimates
    They completed all of the work within the cost guidelines.
  • 5.0 Quality
    Service & deliverables
    They delivered exactly what we asked for.
  • 5.0 NPS
    Willing to refer
    I’d refer them to anyone. We may even engage them in the future.

Mobile App Dev for Museum

"The passion they bring to their work and the ease at which they communicate stood out to us."

Quality: 
5.0
Schedule: 
5.0
Cost: 
5.0
Willing to refer: 
5.0
The Project
 
Less than $10,000
 
Oct. - Dec. 2018
Project summary: 

Among other projects, Bit Space Development Ltd. built an Android and iOS audio guide app for a museum. It scans QR codes and lets users manually select audio recordings. The team tested the app before launch.

The Reviewer
 
11-50 Employees
 
Morden, Canada
Peter Cantelon
Executive Director, Canadian Fossil Discovery Centre
 
Verified
The Review
Feedback summary: 

The app is free of bugs and has received praise from visitors, leading to more work for Bit Space Development Ltd. The team delivered high-quality development work on time while providing insightful guidance. Proactiveness, responsiveness, and openness allowed the project to run smoothly.

BACKGROUND

Please describe your company and your position there.

I am the executive director of the Canadian Fossil Discovery Centre. The CFDC is a natural history museum focused on the display and curation of Canada's largest collection of marine reptile fossils and the world's largest Mosasaur.

OPPORTUNITY / CHALLENGE

For what projects/services did your company hire Bit Space Development Ltd.?

Bit Space Development Ltd. has helped us out with numerous projects including an augmented reality fossil hunt and two mobile audio guide projects.

What were your goals for this project?

For the mobile audio guide, our goal was to transition away from traditional proprietary handheld audio guides to use the ubiquitous mobile device all of our clients own. 

SOLUTION

How did you select this vendor?

The vendor came highly recommended through contacts in the industry.

Describe the project in detail.

Bit Space Development Ltd. developed an easy-to-use app that allows users to scan QR codes at various displays for audio commentary or select the station manually on their mobile device. We first made a project plan that incorporated the goals of the museum and rolled out along with regular updates to us. Bit Space Development Ltd. completed the app in beta before testing it to our approval. The app is available in the Google Play and Apple stores for our clients to use.

What was the team composition?

We worked directly with the lead developer. They contacted us at each step along the way, occasionally requesting comment on development progress, look and feel, and other areas.

RESULTS & FEEDBACK

Can you share any outcomes from the project that demonstrate progress or success?

The app has been a big hit. Our clients have no issues using the app, and it has augmented our visitor's experience. As a result, we will be continuing to work with Bit Space Development Ltd. on the expansion of the audio guide as well as additional AR work in the future. It has been a very positive experience, and I would highly recommend their team.

How effective was the workflow between your team and theirs?

Communication was open and easy. Bit Space Development Ltd. was always available and responsive.

What did you find most impressive about this company?

The passion they bring to their work and the ease at which they communicate stood out to us. Bit Space Development Ltd. kept us informed and guided us when some of our vision needed tweaking.

Are there any areas for improvement?

We encountered nothing that required improvement.

5.0
Overall Score
  • 5.0 Scheduling
    ON TIME / DEADLINES
  • 5.0 Cost
    Value / within estimates
  • 5.0 Quality
    Service & deliverables
  • 5.0 NPS
    Willing to refer