Insert Fun Here

Mode Games is a production studio who creates the best games in Australia for mobile, tablet, desktop and web browser platforms. We develop games of any size from concept to completion for mobile, augmented reality, virtual reality as well as in-browser games. We offer our services to suit your budget and time frame, we create educational, promotional and games as products for our clients. Mode HQ is within the heart of Sydney's vibrant CBD Area.

We work with world biggest clients such as Disney, Google, ABC, Nickelodeon and award winning local and global Advertising Agencies. Feel free to contact us for chat at [email protected] or check out our games @ http://mode.games. We look forward to working with you.

 
$5,000+
 
$150 - $199 / hr
 
10 - 49
 Founded
2014
Show all +
Sydney, Australia
headquarters
  • Suite 709, 250 Pitt St.
    Sydney, NSW 2000
    Australia

Portfolio

Key clients: 

Disney, Nickolodean, Google, ABC, Optus, Westpac, Department Of Education Australia

Reviews

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Online Learning Development for a University

"They went above and beyond on a small budget to deliver a fun and effective game."

Quality: 
5.0
Schedule: 
5.0
Cost: 
5.0
Willing to refer: 
5.0
The Project
 
$10,000 to $49,999
 
Nov. 2014 - Jan. 2015
Project summary: 

Using a physics engine, Mode Games designed and developed two online learning games for engineering students. They addressed specific teaching objectives and focused on making the games entertaining.

The Reviewer
 
11-50 Employees
 
Sydney, Australia
Heather Catchpole
Head of Content, Refraction Media
 
Verified
The Review
Feedback summary: 

The games are fun to play and can be accessed on various devices and platforms. Investing their time in understanding the market, they met all the expectations. Their foresight and ability to think outside the box helped them deliver a high-quality product on time.

A Clutch analyst personally interviewed this client over the phone. Below is an edited transcript.

BACKGROUND

Introduce your business and what you do there.

I'm the head of content at Refraction Media. We're a small publishing company based in Australia, but we also do work in the U.S. and New Zealand. We create content for schools to encourage students to consider going into science, technology, engineering, and math fields.

OPPORTUNITY / CHALLENGE

What challenge were you trying to address with Mode Games?

We were working with one of Sydney's largest universities on delivering the content solution for its online courses. The university was moving towards setting all the teaching modules online, so we were looking for a company to help us create fun and interactive content for their online learning modules.

SOLUTION

What was the scope of their involvement?

They worked on two separate games for us, which were designed to teach basic engineering concepts to first-year students. They helped us come up with the concept of the game and develop the design, appearance, and functionality. The games had to address very specific teaching challenges and be fun to play. All the objects that we were putting into the game followed the laws of physics and Mode Games used a physics engine, which allowed game customization.

What is the team composition?

There were at least two people working on our project.

How did you come to work with them?

I did an online search to find a local company that had the expertise that we needed.

How much have you invested with them?

We sent $5,000 per game, so it was $10,000 in total.

What is the status of this engagement?

We worked with them from November 2014 until January 2015.

RESULTS & FEEDBACK

What evidence can you share that demonstrates the impact of the engagement?

They delivered exactly what we were looking for. They took their time to understand where the game would be used and how it would be presented. We hadn't considered the complexity of various devices and platforms, but they were great at planning.

How did they perform from a project management standpoint?

They did an excellent job. They set the timelines and followed their schedule, making our life easy. We met in-person a few times and then stayed in touch via email, using a project management tool to keep up-to-date with the progress.

What did you find most impressive about them?

They were able to think outside the box and delivered a very fun game–I can come home and play it with my own kids.

Are there any areas they could improve?

No, everything was seamless.

Do you have any advice for potential customers?

They're very easy to work with and we didn't have any issues with them. We had a complicated project, but they delivered a very good product on time.

5.0
Overall Score
  • 5.0 Scheduling
    ON TIME / DEADLINES
  • 5.0 Cost
    Value / within estimates
    They went above and beyond on a small budget to deliver a fun and effective game.
  • 5.0 Quality
    Service & deliverables
  • 5.0 NPS
    Willing to refer