Game & App Development | Unity3D & Unreal Engine
• 8+ years experience within the Gaming Industry
• Experienced with doing very different kinds of Projects In 3D, 2D, Augmented reality, Virtual Reality, Machine Learning, Training Simulations, AI, Esports
• Experience in working with startups to big companies
• 600K+ Active Users + Good retention
• 50+ Million Downloads on (Google Play Store, iOS App Store, Amazon Store)
Google Play:-
https://play.google.com/store/apps/dev?id=6321034080882760084
iOS:-
https://itunes.apple.com/ky/developer/neeraj-bedi/id1053181870
WebGL Versions
https://www.madhawkgames.com/index.php/webgl/
Youtube:-
https://www.youtube.com/channel/UCpkLEETOaOdc6jjBeqQSfpw/videos
Website:-
https://www.madhawkgames.com/
https://www.madhawkgames.com/index.php/games/
Clutch.co Review
https://clutch.co/profile/madhawk-games#review-1134708
Focus
Recommended Providers
Portfolio
LipSync AR, Practical, Technakriti, DISCOVR So many clients have signed NDA with us

Stickman Prison: Counter Assault
Stickman Prison: Counter Assault
This is our in-house work got very nice response from app stores, We got over 100k+ install
without doing paid advertisments
Download link:-
https://play.google.com/store/apps/details?id=com.nbify.stickman.prison....
https://apps.apple.com/us/app/stickman-prision/id1433640885

Stickman: Legacy of War 3D
This is our in-house project which got so much love from people with awesome stats 4+ Million downloads, also we got 4+ Average Rating
Download link:-
https://play.google.com/store/apps/details?id=com.nlazy.stickman.war

Stickman Sword Fighting 3D
This is our in-house project got over 3+ Million downloads from store and also maintain 4+Average rating
Download link:-
https://play.google.com/store/apps/details?id=com.nbify.stickman.sword.f...
https://apps.apple.com/us/app/stickman-sword-fighting-3d/id1229690522

Stickman Killing Zombie 3D
This is our in-house project got over 3+Million Downloads from all stores with 4.5 Average rating
Download link:-
https://play.google.com/store/apps/details?id=com.nbify.stickman.killing...
https://apps.apple.com/us/app/stickman-killing-zombie-3d/id1229687440

Oculus Rift Facebook Spaces Dress E-Commerce Prototype
We have developed this project for LipsyncAR

Stickman: Legacy of Zombie War
This is our in-house project which got over 2+ Million downloads from app stores with 4+ Average rating
Download link:-
https://play.google.com/store/apps/details?id=com.nbify.stickman.zombie.war

Avance VR Project for Samsung Gear VR
This is Avance VR Project for Samsung Gear VR developed for DISCOVR
Reviews
the project
Interactive Language Tool for AR/VR Company
"I would hire him again for sure. He’s responsive, reliable, honest, and trustworthy."
the reviewer
the review
A Clutch analyst personally interviewed this client over the phone. Below is an edited transcript.
Introduce your business and what you do there.
I’m the head of business development at Lipsynch VR.
What challenge were you trying to address with Madhawk Games?
VR was relatively new, and I dabbled in creating apps to build and sell in various VR stores. Neeraj (Founder, Madhawk Games) worked on two projects with me.
What was the scope of their involvement?
The first project was just helping a friend of mine create a mockup demo of a VR e-commerce environment. You could go inside a virtual room and interact with 3D versions of the products. Neeraj delivered on time, so I kept working with him.
He worked directly as my contractor for the second project, which was an Oculus VR project to help people learn Mandarin. We originally worked in Gear VR, but due to platform limitations I should have foreseen, we switched to Oculus. Since it’s a language based on characters, people can go into beautiful VR environments and practice drawing the characters on scrolls to develop muscle memory. When they draw a character successfully, an image of what the character represents will pop up, along with the phonetic pronunciation of the character.
While I’ve put the project on the back burner (through no fault of Neeraj’s), my long-term ambition was to turn it into a Dance Dance Revolution type game where users draw the characters to a certain beat. Due to market conditions, I’ve moved on, but the engineering Neeraj did on the Oculus frontend was impressive.
What is the team composition?
I just worked with Neeraj.
How much have you invested with them?
I spent $4,000–$5,000.
What is the status of this engagement?
We worked together from December 2017 until January 2018.
What evidence can you share that demonstrates the impact of the engagement?
Neeraj built the whole thing. All the functionality and backend was him, as well as the frontend to a degree since he implemented the artwork. We wouldn’t have a product if not for him. He was consistently on time and budget. There were no issues once we switched to Oculus Rift.
How did Madhawk Games perform from a project management standpoint?
We worked almost entirely over Slack, with some email.
What did you find most impressive about them?
I can only judge on the quality of his VR program and nothing else, but he’s good as others in the space for a fraction of the price. He’s clearly very ambitious and passionate in space as well. He shares material on LinkedIn and Facebook about industry news and has made a few mobile games on his own that have been succeeding. I would hire him again for sure. He’s responsive, reliable, honest, and trustworthy.
Are there any areas they could improve?
Other than communicating a little more clearly, I don’t have any improvements for him. Sometimes I just have to ask him to clarify what he’s trying to say.
Do you have any advice for potential customers?
This is the same advice I’d give to anyone working with any developer: come with a clear understanding of what you want, whether in the form of mockups or Unity visuals. The more specific the instructions the easier everything will be.
Internal stakeholders were pleased with the code quality. Madhawk Games displayed notable commitment and interest in the project. Customers can expect a responsive, cost-effective partner that’s plugged into their industry.