What was the scope of their involvement?
Their team started familiarizing themselves with our code by reviewing and testing what had been previously built by another vendor. They then helped develop a mini game, breaking out the scope of work screen by screen, so we could test and request changes as the development progressed. They helped incorporate certain menu options into visual elements, such as doors and picture frames within the game in place of buttons, so the game would be more visually interactive for children.
After completing the first project using Objective-C, they worked on a second and third app with the same screen by screen approach, mostly using Swift. One feature includes a timer that allows users to set time limits for children to play the game.
What is the team composition?
We work with one to three people at any given time, including a point person managing projects and other resources on their team.
How did you come to work with Fan Studios?
We researched developers with good reviews and reached out to a few different vendors. Fan Studios was the only one that offered to do a test for us that involved some unusual requirements. They also seemed genuinely interested in our game, which was a huge a plus.
How much have you invested with them?
We've invested over €100,000 (over $116,000 USD) for all three projects.
What is the status of this engagement?
We started working with them around May 2016 and the relationship is ongoing. They're about half-way finished developing a third app with us.