Where Technology Meets Art
In Dreamstorm, we combine the best of business and entertainment. Designing and developing ambitious, interesting, and even crazy technological ideas is both our job and hobby. We follow trends, learn new solutions, and we’ll help you use the potential of the latest technologies in entertainment, business, marketing, or any other field.
Our main tool is Unity with all the extensions, including HDRP and URP that allow us to go beyond the standard framework for this engine. Besides, we work in Typescript Javascript, SCSS and use Gatsby, Next.js, and React for web development.
Do you need a fully interactive tool, a game, or an event? Or are you planning to create a gamified advertising campaign? Wait no more; we got your back!
Our services include:
Games
Can you combine games and art? What if we tell you that they are the same thing? We develop both our own titles and commissioned projects. We use Unity: a flexible engine suitable for even the most ambitious projects. If you can imagine it - we can make it.
We are not afraid to take over the projects in progress - we can start them from scratch, join in the middle of development, or just put the finishing touches ✨
Apps
Apps are powerful tools for businesses of any size or industry. We craft complex solutions for targeted marketing, work optimization, sales-boosting, or whatever other purpose you have in mind.
VR / AR
VR and AR technologies open gates to innovation. No matter whether it’s product visualization, training tools, or interactive marketing campaigns, we can provide the key to unique and entertaining audience interactions with your brand’s products.
Web Development
We believe that websites are creative products, just like games. Our speciality? Designs containing interactive 3D and 2D elements. We put great care into making them visually pleasing, functional, user-friendly, and up-to-date with solutions such as React, Three.js, Next, and Gatsby frameworks.
Focus
Portfolio
The Labz

The Labz Event Designer
The Labz is a unique online event design platform that provides a set of complex tools and elements like buttons, interactive windows, chat, and more. It allows users to easily create and host online events having no prior experience in web designing or programming. The platform supports all kinds of media, including videos, 360 footage, audio, image popups, animated 3D and 2D objects, and even VR experiences.

Kayko&Kokosh Game
Kajko & Kokosh is a strategy game set in the Polish comic universe created by Janusz Christa. The graphics and narration were designed in accordance with the canon of the universe and adapted to the features of the mobile games. The game is based on building, developing and protecting a village. It also features 6 different minigames, a micropayment system and multiplayer ranking.

Natural Instincts
Natural Instincts is a unique nature documentary simulation game. The gameplay is divided into a sandbox mode, and a campaign mode, where the player can choose one of 4 campaigns that deal with real problems of a chosen animal species. The game consists of a complex animal AI system, a genetics system, random events, and a narrator who teaches players about the animals

AR Hunters
AR Hunters is an innovative AR application designed to turn shopping in partner networks of shopping centres into pure fun. The project combines features of a field game, AR technology and promotional campaign and was based on a simple premise: go shopping, get a chance, open a gift and get rewards. The customers could find AR markers with guaranteed prizes all over the shopping malls.

Trivision
Trivision is a construction AR application, which has been created for the industrial sector. Since the application allows rendering an architectural design in AR technology, one can move freely and watch the interior of unbuilt architecture. The mobile app was synchronized with the webserver, which allowed for remote project management.
Google Play
App Store

Crashed
Crashed is a highly replayable, party game with local and online multiplayer modes. It’s been created for PC with support for gamepads usage and is designed to be ported to consoles. Main gameplay mechanics include racing other players, using individual and global power-ups, and most of all, avoiding the ghosts that mimic our moves from the previous rounds.
Reviews
the project
Web Design & Development for No-Code Development Platform
"The huge progress that we made in such a short period of time was really impressive."
the reviewer
the review
The client submitted this review online.
Please describe your company and your position there.
The company is a no-code online page creation tool, which allows you to create and host your own online events, webinars, concerts and much more. I am the founder and CEO.
For what projects/services did your company hire DreamStorm Studios, and what were your goals?
Initially, I meant to hire DreamStorm Studios to help us with website design and product rebranding. Moving on, they started with creating ideas for events that we were about to host. Later we started to work together on the platform for online event designing and hosting.
How did you select this vendor and what were the deciding factors?
I spotted their website in awwwards and I liked their site design.
Describe the scope of work in detail, including the project steps, key deliverables, and technologies used.
We started with cooperation around a few online event designs. During that time, part of the team was going through the current at that time version of the platform we were building.
Dreamstorm created the whole board with goals, features, code review, bugs and improvement points. The first part of their job was meant to create a freehand designer, which was supposed to be incorporated into the platform. The development, further platform tests and slight change of our goal indicated that the platform might need a bigger modification.
Apart from the platform development, part of the team was focused on website design. In the beginning, they provided us with a few ideas on how the page may work, and we picked one of the ideas. Later on, they provided us with 3 moodboards, so we also picked 1 and made some adjustments. At that time, development around the website was in progress.
When we decided to make this big decision about shifting the platform development course, we decided to focus our resources on it, so they started to create designs for the new platform with our ongoing feedback loops. When the platform development process pace started to rise, all of the Dreamstorm resources from the website were moved to the platform itself.
How many people from the vendor's team worked with you, and what were their positions?
Over the whole time, the team composition varied according to the needs. Overall the team consisted of PO/PM, 6 graphic designers and 6 programmers.
Can you share any measurable outcomes of the project or general feedback about the deliverables?
Our current website and the online event hosting platform, is in the early development stage.
Describe their project management style, including communication tools and timeliness.
Besides consistent communication in Slack, since the beginning, we have been meeting a few times a week to discuss progress, current needs and give feedback.
What did you find most impressive or unique about this company?
Their engagement in the whole cooperation is incredible. The huge progress that we made in such a short period of time was really impressive.
Are there any areas for improvement or something they could have done differently?
I’d appreciate just a bit more information around a schedule and planned work updates. Some parts of the features took longer than others.
the project
Game Development for Game Development Studio
"They are always focused on delivering high-quality work."
the reviewer
the review
The client submitted this review online.
Please describe your company and your position there.
I’m the CEO of Dixit Games sp. z o.o. - company that focuses on investing in mobile games.
For what projects/services did your company hire DreamStorm Studios?
We hired Dream Storm to help us bring Polish comic-based IP - Kayko and Kokosh - franchise to mobile phones in the form of a mobile game.
How did you select this vendor and what were the deciding factors?
We selected them because they have experience in game development and mobile apps. Their vision on the project was the best among other vendors.
Describe the project in detail and walk through the stages of the project.
The game will primarily focus on developing the village, in this case Mirmilov, preparing it for attacks by robbers and sending your own warriors on more or less dangerous expeditions. Dream Storm is designing it and programming as we are working on it.
How many resources from the vendor's team worked with you, and what were their positions?
We worked mostly with Bogdan who is the lead of the development team, and Piotr who is the CEO.
Can you share any outcomes from the project that demonstrate progress or success?
Not yet.
How effective was the workflow between your team and theirs?
Very effective. After first contact we got a detailed vision of the project. From that we are having calls one time per month, so we always know what's going on. Overall work with the team was great, and the project is coming out wonderfully.
What did you find most impressive or unique about this company?
They are always focused on delivering high-quality work. that's their main goal - we feel that we get the best possible quality we could.
Are there any areas for improvement or something they could have done differently?
Not really. More frequent updates would be nice.
the project
AR Mobile Game Development for IT Company
"Their team atmosphere was very friendly, and they were a pleasure to work with."
the reviewer
the review
The client submitted this review online.
Please describe your company and your position there.
I am the founder of IT.focus and a programmer.
For what projects/services did your company hire DreamStorm Studios?
We hired DreamStorm Studios to help us with the development of an AR mobile game for our client.
How did you select this vendor and what were the deciding factors?
They were recommended to us by our friend. After the first two meetings we decided that we want to continue working with them.
Describe the project in detail and walk through their service package.
Initially, DreamStorm Studios helped us with coming up with an idea for the end client that wanted an innovative 3D mobile game . They were with us on the calls and helped us with initial estimates.
Then, as we progressed with the project, we have been working together - Dreamstorm was delivering 3D art and designs together with programming the looks of the application, we were working on the server-side of the application.
We have created a working prototype of the game, but the project was cut short due to COVID pandemic influencing the end client business
How many resources from the vendor's team worked with you, and what were their positions?
3 programmers, 2 3D artists and a designer.
Can you share any outcomes from the project that demonstrate progress or success?
The game was not fully released.
How effective was the workflow between your team and theirs?
The workflow between our team and theirs was exceptional. We had a separate slack channel, we shared the details there and we worked together to make sure that front-end and the backend of the application worked together flawlessly.
Their team adjusted to our core hours, so it was easy to contact with them.
What did you find most impressive or unique about this company?
The amount of game development knowledge they have - sometimes they came up with ideas that we would never think of ourselves. Also, their team atmosphere was very friendly, and they were a pleasure to work with.
Are there any areas for improvement or something they could have done differently?
None obvious that come to my mind. The cooperation was short but very fruitful.
the project
Custom Software Development for Real Estate Services Company
"We were shocked by their automation knowledge as we went this far, particularly regarding AI implementations."
the reviewer
the review
The client submitted this review online.
Please describe your company and your position there.
I’m a founder of Flatmate - real estate services company. We help our clients in efficient management of their rental properties.
For what projects/services did your company hire DreamStorm Studios, and what were your goals?
We hired Dream Storm for help with our newest project - it included consultancy and design of automation in our company and infrastructure.
How did you select this vendor and what were the deciding factors?
I met Piotr - their CEO at a business conference. We talked about automation in our companies, and I have decided to give it a try.
Describe the scope of work in detail, including the project steps, key deliverables, and technologies used.
Piotr and one more teammate from DreamStorm helped us in creating a design for automation connecting our website, email, lead page and contact page. Then, they started working on making the automation work. All was done pretty quickly.
How many people from the vendor's team worked with you, and what were their positions?
CEO - Piotr and one more Automation engineer.
Can you share any measurable outcomes of the project or general feedback about the deliverables?
We have managed to create automation process that cuts the time spent on managing incoming customers by 80%.
Describe their project management style, including communication tools and timeliness.
The workflow was very effective. After two calls, we already had a plan, they started to draft the algorithm in some whiteboard app, and then they showed us how the algorithm would work. After polishing some details, they implemented it and helped us connect it to the rest of our infrastructure.
What did you find most impressive or unique about this company?
We were shocked by their automation knowledge as we went this far, particularly regarding AI implementations.
Are there any areas for improvement or something they could have done differently?
Not really.
Consistent and reliable, DreamStorm Studios communicated well through Slack and led frequent meetings to discuss their progress and maintain a productive feedback exchange process. They were excellent at managing expectations and moving the project forward in an efficient manner.